Record gameplay and export it to make cinematics. Start grey-boxing with ProBuilder, then export your GameObjects to FBX until you can replace them with the final Assets.įBX Linked Prefabs: The FBX Importer allows you to import an FBX file as a Model Prefab and create Prefab Variants from them. Since Prefab Variants can override properties and children without affecting the original Prefab, you can use them in Unity without breaking the link to the file, and bring in updates. Unity Integration for 3D modeling software: Effortlessly import and export Assets between Unity and Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®. Autodesk® Maya® and Autodesk® Maya LT™ 2018.Autodesk® Maya® and Autodesk® Maya LT™ 2017.The Unity Integration for Autodesk® Maya® and Autodesk® Maya LT™ feature supports the following versions: The FBX Exporter package is compatible with the following versions of the Unity Editor: The 3D modeling software remembers where the files go, and what objects to export back to Unity.